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Rigged object mesh lightning problem!

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Hello, As you can see from image below i have rigged leg model (3 bones) made in blender. The version on the right is orginal model imported from blender with by default skined mesh renderer. Unfortunately it gives spherical-like shadow/ reflection problem. On the left i made correct lightning version (with mesh filter and mesh renderer), but it doesn't work with rigging. I really wish somebody could help me! ![alt text][1] [1]: /storage/temp/125753-przechwy222tywanie.png

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