Edit SkinnedMesh with vertices
Hello guys :) I have problem with my script for edit SkinnedMeshRenderer. When i added component with my script into gameObject i can modify my mesh using vertices even in prefab editmode. Look...
View ArticleSkinned Mesh Render Bounds
Hello, I used game objects with cloth components and got them to work in a previous version (I'm still in prototyping). But in Unity 2019.2.0b6 they disappear when the mesh is moved away from the zero...
View ArticleSkinned Mesh Renderer Rendering Order (Priority) Issues
Hi all! I am using a 2d character fbx using Skinned Mesh Renderer. But the head is rendering behind the torso. I have tried setting the Rendering Priority and Rendering Layer Mask but nothing works....
View ArticleIs there any solution for missing skinned mesh renderer while loading scene...
Hi All, I am trying to load the scenes from asset bundle at runtime,But skinned mesh renderer objects are getting disappear when loaded the scene. Other objects and models are loading well. Do I need...
View ArticleSkinnedMeshRenderer combiner produces invisible mesh
Years ago I found working skinned mesh combiner from https://github.com/unity-hackday/project/blob/master/unity/Assets/Plugins/CharacterGenerator.cs and modified it for my needs by taking just the...
View ArticleSkinned mesh problem
Hello everyone i have a problem with Skinned mesh renderer, so i can't attach material to it, please help me. public void RandomizeZombies() { for (int i = 0; 5 < i; i++) {...
View ArticleEither assign an existing skinnedmeshrenderer to another compatible rig, or...
Is there any way to do either of those things in the editor? I want to be able to swap armor parts & whatnot on my character, without having all of the armor models in the same file as my player...
View ArticleSkinned Mesh Renderer disappears on Play
Hi, I have been having an issue with the skinned mesh renderer where the mesh is visible in the editor until I hit play, once I hit play the mesh is gone for good both in play mode and in the editor. I...
View ArticleSkinned Mesh Renderer doesn't follow ragdoll
Hello! I have a skinned mesh renderer that follows its animator perfectly but when I disable the animator, the ragdoll simply falls to the ground (expected) but the skinned mesh renderer just goes back...
View ArticleMeshSmoother with SkinnedMeshRenderer
edit: had to fix a weird double-post I was trying to use the code from [MeshSmoother from Wiki][1] on a SkinnedMeshRenderer instead of MeshFilter - however I run into some problems. First I had several...
View ArticleSome submeshes of my gameobject dissapears when I set the bindposes
Well, I'm trying to animate some Source models imported into Unity3D using this Unity-Source-Tools library: https://github.com/lewa-j/Unity-Source-Tools To animate a Mesh generated by this tool I need...
View ArticleIs Shader Graph Vertex Position not working with Skinned Mesh Renderer?
Hey guys, I'm currently working on a small game project and opted to use the URP and Shader Graph for the shading. I created a simple unlit shader, which depending on a vector will push the vertices...
View ArticleSkinnedMeshRenderer limit in phone?
unity2019.4 I set UnityEngine.QualitySettings.skinWeights to Unlimited, and SkinnedMeshRenderer quality to Auto. In editor, my model shape feels good. But not smooth when i build and run project in ios...
View ArticleCombine Skinned meshes
![alt text][1] [1]: /storage/temp/176735-denemememememem.png I have 2 different characters. Actually, they are not different and their animations are the same. How can I get two characters to use a...
View ArticleFinding a Skinned Mesh with Blend Shapes
I am looking for a narration character for my game. I do not really have any requirements, the character can be male/female, future, present, etc. I would like to have somewhat realistic facial...
View Articlehelp Skinned Mesh Renerer !!,help Sinned Mesh Renderer !
There are several skin meshes using the same skeleton but, Each skinned mesh.bones has the same names but in different order So it cannot be replaced. Why is the order different? (Since we're going to...
View ArticleStrange rotation with Entities and skinned mesh renderer.
Hello, we are trying to make an underwater game with a lot of fishes, so we choose to use the new Entities system. However, when converting our fish in entities a strange rotation appeared as you can...
View ArticleHow to switch OFF motion vectors for SkinnedMeshRenderer ?
Hi there! Guys, I have a problem. I want to exclude the main character from the Motion Blur post effect. I can't switch off motion vectors for my skinned mesh renderer (the main character). Everything...
View ArticleDeactivate Skinned Mesh render
I got a Model made of different objects with skinned mesh renderer components. Some of them cannot be deactivated at runtime. Not with Script and not within the editor. But some can!?! If i stop the...
View ArticleSkinned Mesh disappears if the camera is too close.
The point is that the skinned mesh's bounding box does not move along with the animation. In the screenshot, you can see that during the animation, the bounding box is much higher than the hair model....
View ArticleBy using a Skinned Mesh Renderer, it also keeps a copy of the Mesh on CPU...
Hello guys, On a project I am working we always instructed the 3D artists to disable Read/Write by default when importing new meshes. **But when questioned about the Skinned Mesh Renderer saving a copy...
View ArticleConstraining object to skinned mesh vertex position,Constraining to mesh vertex
Hi, I'm working on a tool for a medical simulator that will constrain an object to the closest vertex on a referenced mesh. The tool is suppose to work with a SkinnedMeshRenderer that include both...
View ArticleSkinnedMeshRenderer.BakeMesh() is baking ragdoll instead of animation
I have a character with animator and ragdoll. The goal was to copy his current model with animation applied by using SkinnedMeshRenderer.BakeMesh() . But it's copying it's "starting to fall" ragdoll...
View ArticleHow to fix a deformed Skinned Mesh Renderer?
Hello I am trying to use meshes from different assets on the same animator. They are from the same asset store studio (just different asset packs). They both render fine with their own animators. When...
View Articlecant change skinned mesh renderer root bone
I am trying to swap the mesh on a generic first person arms asset. I did change the mesh in the skinned mesh renderer and it completely disappears. Also as per my test changing the rootbone of any...
View ArticleSkinned mesh render not working with mesh collider,Skinned Mesh render not...
- my player prefab is not colliding with my game object - it's going inside my game objects ,
View Articleskin mesh link is broken
In other projects, the skin mesh appears normally, but in my project, the skin mesh is broken It's obviously the same modeling data help! T_T https://i.postimg.cc/k6wx9JRy/Bone-New-Old.png...
View ArticleHow do you draw and get coordinates for a skinned mesh renderer's 3D bounding...
Hi, I am searching for code snippets for a bounding box that goes around a skinned mesh. I'd like to draw it on the screen around the object and get the vertex coordinates to a separate file, or even...
View Articlehey guys, how do i change a single material in a object that has many...
i wrote a code to change one material of the mesh but when i do it it only changes the "Element 0" material and i want to change the "Elemment 1" material how do i do to change the second material of...
View Articleexporting skinned mesh clothing separatly in unity looses its skinned mesh...
Hi i have a rig and mesh body skinned in 3dsmax, ive applied skin warp to a spearate object a shirt selected the rig mesh to be used for it and converted it into skin after for exporting on its own to...
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