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skinned mesh renderer, i wanna attach different part material

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![alt text][1] [1]: /storage/temp/99671-asdf.png Hi, I have a question...
I have a 3D model and skinned mesh renderer has 4 materials. In regular sequence body, left hand, right hand, arm part material. I wanna make combination character, legs.. arms.. head.. body.. etc... so How could I control skinned mesh renderer to attach other material to other parts?
I expect step
material size skinned mesh renderer has up to 5 -> attach other material to Element4 -> displayed head txture be changed to Element4

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